Dishonored PC edition will receive different interface than console versions

Dishonored is an interesting assassin type game that enables you to choose which method you’d like to approach the game such as stealth of just direct combat to take down opponents. Set in Dunwall, a Steampunk Victorian London era city, you are the Empress’ bodyguard that is until you were framed for her murder. The Bethesda published game will be receiving a different interface compared to the console versions, according to co-designers Raphaël Colantonio (BioShock 2, Call of Duty: World at War) and Harvey Smith (Deus ExBlackSite: Area 51) . Colantonio stated, “‘Our background is very PC for sure. And now in this game we have a mix of strong console players and fans, and also hardcore PC people. So both sides are very influential, and in the end, yes, the PC has its own different interface'” (PC Gamer).

Smith added, “’It’s a very cool mix of culture, as Raph was saying. At either location [Lyon and Austin] you’ll have people that are like, super hardcore strong about these PC standards. Obviously with the long legacy we’ve had, it’s a religion. Smith went on to say that ‘the same is true for the PS3 and the Xbox,’ and that the studio’s philosophy is to “step back” and let those who are passionate about one platform influence development there. Achievements, for example, are left to the Xbox evangelists on staff.

If PC standards are truly a ‘religion’ at Arkane Studios, we may be served well, but we haven’t yet verified it with our eyeballs” (PC Gamer).


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